Demo patch 14


  • Synced damage with visual (so it's not insta now)
  • Fixed PowerUp like Quad being vulnerable and it's outline which was rotating twice faster
  • Added auto save at new player turn
  • Fixed bot navigation when one of target can't be reached
  • Fixed potential Line of Sight for ramp tiles
  • Precache now cones (like shotgun one) to avoid micro-stutter on first use
  • Survey dialog on game exit - so maybe this time someone will fill it :D

Files

Slipgate Tactics Demo.zip 30 MB
9 days ago

Get Slipgate Tactics (Demo)

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